Project ‘Uncertainty’: A video game & Software Engineering Lab project
- In my spare time, I am currently porting the game to the Godot engine.
- Uncertainty is an action-adventure space-shooter game, and currently, It’s under development.
- We have utilized the beta version of this game as our ”Software Engineering Lab” course project.
- Our game is an open-source game hosted on GitHub.
- It’s made with Unity3D
- Currently, our team isn’t at its peak since all its members are busy at university. Still, we’re looking forward to continuing the Uncertainty and eventually finishing it when we’re free.
- This project consists of:
- Carefully used design patterns
- Followed the SOLID principles in codes
- Project Requirements
- Project Needs assessment
- Project Scenario
- Usecase Diagram
- Activity Diagram
- Class Diagram
- Sequence Diagram
- Eye-catching art and 3D models
- Scalable and reusable codebase